Our digital evolution has reinterpreted – and to a large degree preempted – the traditional core of “reading, writing, and ‘rithmetic.” What then has replaced these core subjects? The SATE curriculum. Espoused originally by the Themed Entertainment Association, SATE has formed the backbone of the graduate curriculum in the Entertainment Technology Center of Carnegie Mellon University’s graduate degree program. It is an approach to learning that places traditional subject matter into both a concrete and virtual world view. This presentation will reveal how these four subjects are mutually inclusive, how they are taught, and what are the ways in which each is manifest in project work.